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1997-11-02
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Short: Games Master System V0.8B (user files)
Author: paul@ethos.co.nz (Paul Manias)
Uploader: paul@ethos.co.nz (Paul Manias)
Version: 0.8
Type: dev/misc
---
This is the user archive for GMS. If you are a developer, you will need
to download this file as well as gms_dev.lha
---
TITLE
Games Master System
(GMS)
VERSION
0.8B (Released September 1997)
AUTHOR
Paul Manias (paul@ethos.co.nz)
DESCRIPTION
The Games Master System is a developers kit that is aimed at
enhancing the functionality of the Amiga OS, with emphasis on games
programming. It is based on the Amiga shared library standard,
so will work with any programming language such as C, Assembler,
E, Basic etc.
The system can be ported across to other platforms besides the
Amiga, and in future GMS programs could be run on other platforms
without recompilation (CPU's must match or they have to be
emulated).
Here are just a few of the GMS features:
- Object Oriented kernel design.
- Fast blitter functions, including CPU assisted blitting.
- Full sprite support.
- In-built proportional fading functions.
- Sound support, includes intelligent channel play-back.
- Support for raster/copperlists with built-in special FX.
- External structure and object pre-processing, allows user
editing of program data.
- Dynamic resource allocation.
- Support for all kinds of input devices (joysticks, joypads etc)
- An official system debugger is provided.
- A preference program that allows editing of things such as
default screen dimensions, resolutions, mode promotion etc.
- Multi-tasking and screen-switching is supported.
The system has a very modern design and includes full resource
tracking and safe task destruction features. A debugger has been
included which GMS functions co-operate with, so there is no need
for special patches or debugging tools. Functions are written
with garbage protection features and where possible, software
based memory protection. GMS can recover from many programming
errors that usually result in software failures.
Full documentation and 285k of example source in C, Assembler and
E is included within the developer archive.
NEW FEATURES
Some of the new features present in V0.8B are:
- Complete object orientation, making GMS the first low-level OO
system to appear on the Amiga.
- Lots of smaller changes and bug fixes.
- Dice C support.
- Revised documentation.
SPECIAL REQUIREMENTS
GMS will take up 1.5 megs of space on your hard-drive and runs in
less than 90k of memory. There are no must-have requirements, but
an AGA Amiga is necessary for about 5% of the demos. KingCON or
any other enhanced shell with a scroll back buffer is desirable for
running IceBreaker.
AVAILABILITY
GMS is available on all up to date Aminet sites, for example:
ftp://ftp.wustl.edu/pub/aminet/dev/misc/gms_dev.lha (420k)
ftp://ftp.wustl.edu/pub/aminet/dev/misc/gms_user.lha (190k)
Developers will need both archives, Users will only need the second
archive.
PRICE
This beta version is free.
DISTRIBUTAILITY
The distribution of the Games Master System is limited to Aminet
and may not be redistributed without permission from the Author.
The Games Master System is (c) Copyright 1996-1997 Paul Manias /
DreamWorld Productions.
============================= Archive contents =============================
Original Packed Ratio Date Time Name
-------- ------- ----- --------- -------- -------------
1180 835 29.2% 06-Sep-97 16:51:26 +StartDPK
9224 3013 67.3% 06-Sep-97 17:18:38 +StartDPK.s
864 449 48.0% 05-Jul-97 13:56:36 +Copyright.txt
752 514 31.6% 08-Sep-97 20:24:58 +AGAFloodFill
9688 3101 67.9% 08-Sep-97 20:37:38 +AGASprites
1588 964 39.2% 08-Sep-97 19:22:52 +BouncingBobs
535 261 51.2% 06-Sep-97 16:29:26 +BouncingBobs.info
1044 510 51.1% 08-Sep-97 20:25:24 +ColourBars
1532 816 46.7% 08-Sep-97 20:25:36 +Colourlist
288 201 30.2% 08-Sep-97 20:46:42 +OBJ.Screen
600 330 45.0% 08-Sep-97 19:30:56 +OBJ.Worm
18694 2687 85.6% 18-May-97 11:32:58 +PIC.Blocks
6972 861 87.6% 20-Sep-96 16:35:28 +PIC.Circle
29874 17299 42.0% 25-Aug-96 23:07:48 +PIC.Green
2930 1256 57.1% 26-Mar-97 17:27:12 +PIC.HRPulse
13870 8749 36.9% 09-Nov-92 12:36:52 +PIC.Loading
10658 5557 47.8% 01-Jul-80 04:42:20 +PIC.Pic640x256
1614 791 50.9% 28-Mar-97 17:13:08 +PIC.Pulse
11772 2849 75.7% 07-Dec-96 21:13:08 +PIC.Rambo
43526 29422 32.4% 30-Jun-80 06:54:56 +PIC.Yattering
7968 207 97.4% 20-Sep-96 16:36:46 +RAW.CircleBob
2112 668 68.3% 21-Jul-96 13:48:04 +RAW.CircleSpr1
2112 970 54.0% 21-Jul-96 13:48:26 +RAW.CircleSpr2
2112 933 55.8% 21-Jul-96 13:48:50 +RAW.CircleSpr3
2208 691 68.7% 29-Mar-96 13:10:22 +RAW.Sparkie
2208 588 73.3% 22-Jul-96 17:18:42 +RAW.Sparkie32
7532 6049 19.6% 26-Jun-91 01:52:58 +SND.Explosive
4074 3611 11.3% 05-Dec-96 17:45:04 +SND.Rambo
4830 3676 23.8% 23-Sep-87 14:26:22 +SND.Sparks
692 477 31.0% 08-Sep-97 20:19:22 +GreenFade
535 261 51.2% 06-Sep-97 16:29:26 +GreenFade.info
1236 867 29.8% 08-Sep-97 19:23:04 +Julia
824 592 28.1% 08-Sep-97 20:19:14 +Morph
1388 815 41.2% 08-Sep-97 23:58:02 +PixelList
2752 1485 46.0% 08-Sep-97 19:23:12 +Pobs
1272 768 39.6% 08-Sep-97 19:26:06 +Proportional
1320 816 38.1% 08-Sep-97 19:23:18 +RainingBobs
1232 744 39.6% 08-Sep-97 19:25:46 +RamboWorm
756 506 33.0% 08-Sep-97 19:25:26 +RandomPlot
1364 803 41.1% 08-Sep-97 20:27:46 +ResizeWorm
535 261 51.2% 06-Sep-97 16:29:26 +ResizeWorm.info
916 600 34.4% 08-Sep-97 20:26:58 +ScrollMemory
3140 1353 56.9% 08-Sep-97 19:23:24 +Stars4
9228 955 89.6% 08-Sep-97 19:25:10 +Transparent
535 261 51.2% 06-Sep-97 16:29:26 +Transparent.info
672 468 30.3% 08-Sep-97 20:19:08 +WhiteFade
0 0 0.0% 10-Jul-97 22:17:56 +
0 0 0.0% 10-Jul-97 18:44:20 +
0 0 0.0% 15-Jul-97 20:43:50 +
15084 8149 45.9% 10-Sep-97 23:06:26 +dpkernel.library
72 72 0.0% 10-Sep-97 23:16:24 +screens.prefs
72 72 0.0% 07-Sep-97 19:26:24 +screens.prefs
2025 1000 50.6% 12-Sep-97 13:24:42 +Questionnaire.txt
0 0 0.0% 10-Jul-97 18:44:18 +
0 0 0.0% 07-May-97 20:57:04 +
1040 735 29.3% 08-Sep-97 20:13:04 +000.CPU1
704 523 25.7% 08-Sep-97 20:13:20 +020.Simple
0 0 0.0% 07-May-97 20:57:30 +
0 0 0.0% 07-May-97 20:57:08 +
0 0 0.0% 13-Jul-97 16:53:22 +
16872 8451 49.9% 08-Sep-97 17:46:22 +mod.blitter
2364 1542 34.7% 09-Sep-97 17:37:58 +mod.cards
5348 2957 44.7% 11-Sep-97 13:40:22 +mod.files
1428 841 41.1% 08-Sep-97 17:49:52 +mod.joyports
114 98 14.0% 11-Sep-97 13:40:16 +mod.lnk
2536 1699 33.0% 10-Sep-97 15:12:22 +mod.master
3108 2052 33.9% 10-Sep-97 15:29:40 +mod.pictures
11896 6879 42.1% 08-Sep-97 19:50:28 +mod.screens
8904 4985 44.0% 08-Sep-97 18:58:54 +mod.sound
1448 977 32.5% 07-Sep-97 19:30:36 +DBLNTSC
1448 975 32.6% 31-Aug-97 14:45:28 +DBLPAL
1788 1167 34.7% 31-Aug-97 14:44:00 +NTSC
1784 1165 34.6% 31-Aug-97 14:42:18 +PAL
1440 971 32.5% 07-Sep-97 19:30:58 +VGA
0 0 0.0% 21-Aug-97 09:22:40 +
0 0 0.0% 21-Aug-97 09:22:42 +
140 103 26.4% 08-Sep-97 19:09:28 +ref.bitmap
140 99 29.2% 08-Sep-97 19:10:24 +ref.cardset
144 107 25.6% 08-Sep-97 19:10:36 +ref.joydata
168 130 22.6% 10-Sep-97 15:27:36 +ref.picture
140 101 27.8% 08-Sep-97 19:10:54 +ref.screen
140 101 27.8% 08-Sep-97 19:11:08 +ref.segment
160 128 20.0% 12-Sep-97 20:26:54 +ref.sound
0 0 0.0% 24-Jul-97 21:36:36 +
1666 850 48.9% 13-Sep-97 15:52:08 +USER_Installation.txt
811 454 44.0% 13-Sep-97 15:32:38 +USER_README.TXT
34188 12955 62.1% 21-Aug-97 23:13:34 +GMSPrefs
8440 3360 60.1% 26-Apr-97 13:35:18 +GMSPrefs.guide
1817 673 62.9% 11-Nov-96 22:18:08 +GMSPrefs.guide.info
866 371 57.1% 03-May-97 21:53:42 +GMSPrefs.info
34788 13427 61.4% 01-Sep-97 16:20:46 +screens.mod
1256 791 37.0% 01-Sep-97 16:22:14 +TestPrefs
8117 2674 67.0% 01-Sep-97 16:22:06 +TestPrefs.s
-------- ------- ----- --------- --------
403214 191524 52.5% 14-Sep-97 13:25:00 93 files